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Staff, Rare (Requires Attunement)

This staff has 3 charges and regains 1d3 expended charges daily at dawn.

The staff can be wielded as a magic Quarterstaff. On a hit, it deals damage as a normal Quarterstaff, and you can expend 1 charge to deal an extra 2d10 Necrotic damage to the target and force it to make a DC 15 Constitution saving throw. On a failed save, the target has Disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution.


Staff of Withering

Staff, Adventuring Gear (Arcane Spell Focus, Druidic Spell Focus, simple)
  • Damage: 1d6
  • Damage Type: Bludgeoning
  • Item Rarity: Rare
  • Properties: Versatile
  • Weight: 4
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