Large Object
Armor Class: 19
Hit Points: 20
Spill (Requires a Full Cauldron). Dexterity Saving Throw: DC 15, each creature in a 10-foot square directly below the cauldron. Failure: 10 (3d6) Fire damage. Success: Half damage.
An iron pot is suspended so that it can be tipped easily, spilling its contents. Once emptied, a cauldron must be refilled before it can be used again. Filling the cauldron requires three Utilize actions. Then a crew member can take the Spill action.
Cauldrons are typically filled with boiling oil but can be filled with other substances, such as acid or green slime (see “Hazards” in this chapter), with different effects.