D&D 5th Edition
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TraitsHold Breath: The crocodile can hold its breath for 15 minutes.
ActionsBite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target
12 (Natural Armor)
Bite 1d20 + 4 1d10+2
20 ft., swim 30 ft.