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This monster appears in the Dungeons & Dragons Player's Handbook 2024.

Actions

Multiattack. The elephant makes two Gore attacks.

Gore. Melee Attack Roll: +8, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage. If the elephant moved at least 20 feet straight toward the target immediately before the hit, the target also has the Prone condition.

Bonus Actions

Trample. Dexterity Saving Throw: DC 16, one creature within 5 feet that has the Prone condition. Failure: 17 (2d10 + 6) Bludgeoning damage. Success: Half damage.


Elephant

Huge Beast, Unaligned
  • Armor Class 12
  • Hit Points 76 (8d12 + 24)
  • Speed 40 ft.
STR
22 (6)
DEX
9 (-1)
CON
17 (3)
INT
3 (-4)
WIS
11 (0)
CHA
6 (-2)
  • Saving Throws Str +6, Dex -1, Con +3, Int -4, Wis +0, Cha -2
  • Senses passive Perception 10
  • Languages None
  • Challenge 4 (1100 XP)

Actions


  • Multiattack. The elephant makes two Gore attacks.
  • Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: (2d8 + 6) Piercing damage. If the elephant moved at least 20 feet straight toward the target immediately before the hit, the target also has the Prone condition.
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