Mastiffs are impressive hounds prized by
Humanoids for their loyalty and keen
Senses. Mastiffs can be trained as guard dogs, hunting dogs, and war dogs.
Halflings and other Small
humanoids ride them as
Mounts.
Keen Hearing and Smell: The mastiff has
advantage on
Wisdom (
Perception) checks that rely on hearing or smell.
Bite:
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1)
piercing damage. If the target is a creature, it must succeed on a DC 11
Strength saving throw or be knocked
prone.