The new D&D 2024 sheet is now available!

Unlock to Continue Reading

Purchase this content to gain full access. By purchasing this content, you will unlock items for the virtual tabletop as well.

library

This monster appears in the Dungeons & Dragons Player's Handbook 2024.

Traits

Life Bond. When you regain Hit Points from a level 1+ spell, the steed regains the same number of Hit Points if you’re within 5 feet of it.

Actions

Otherworldly Slam. Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 plus the spell’s level of Radiant (Celestial), Psychic (Fey), or Necrotic (Fiend) damage.

Bonus Actions

Fell Glare (Fiend Only; Recharges after a Long Rest). Wisdom Saving Throw: DC equals your spell save DC, one creature within 60 feet the steed can see. Failure: The target has the Frightened condition until the end of your next turn.

Fey Step (Fey Only; Recharges after a Long Rest). The steed teleports, along with its rider, to an unoccupied space of your choice up to 60 feet away from itself.

Healing Touch (Celestial Only; Recharges after a Long Rest). One creature within 5 feet of the steed regains a number of Hit Points equal to 2d8 plus the spell’s level.


Otherworldly Steed

Large Celestial, Fey
  • Armor Class 12 (plus 1 per spell level; base included)
  • Hit Points 25
  • Speed 60 ft., Fly 60 ft. (requires level 4+ spell)
STR
18 (4)
DEX
12 (1)
CON
14 (2)
INT
6 (-2)
WIS
12 (1)
CHA
8 (-1)
  • Saving Throws Str +4, Dex +1, Con +2, Int -2, Wis +1, Cha -1
  • Senses passive Perception 11
  • Languages Telepathy 1 mile (works only with you)
  • Challenge None (0 XP)
  • Your Spell Casting Mod in Description (do NOT move this trait). 1
  • Spell Level in Description (do NOT move this trait). 2
  • HP Notes. Equals 5 plus 10 per spell level (base included). The steed has a number of Hit Dice (d10s) equal to the spell's level.
  • Life Bond. When you regain Hit Points from a level 1+ spell, the steed regains the same number of Hit Points if you're within 5 feet of it.

Actions


  • Otherworldly Slam. Melee Weapon Attack: +@{npc_pb} + @{repeating_npctrait_$0_description} to hit, reach 5 ft., one target. Hit: (1d8 + @{repeating_npctrait_$1_description}) plus the spell's level (included) Force of Radiant (Celestial), Psychic (Fey), or Necrotic (Fiend) damage damage.
Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×