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Level 2 Abjuration (Sorcerer, Wizard)

Casting Time: Bonus Action
Range: Self
Component: V, S
Duration: Instantaneous

You tap into your life force to heal yourself. Roll one or two of your unexpended Hit Point Dice, and regain a number of Hit Points equal to the roll’s total plus your spellcasting ability modifier. Those dice are then expended.

Using a Higher-Level Spell Slot. The number of unexpended Hit Dice you can roll increases by one for each spell slot level above 2.


Arcane Vigor

2 Abjuration
  • Casting Time: Bonus Action
  • Range: Self
  • Components: V S
  • Duration: Instantaneous
  • Classes: Sorcerer, Wizard
  • You tap into your life force to heal yourself. Roll one or two of your unexpended Hit Point Dice, and regain a number of Hit Points equal to the roll's total plus your spellcasting ability modifier. Those dice are then expended.
  • At Higher Levels: Using a Higher-Level Spell Slot. The number of unexpended Hit Dice you can roll increases by one for each spell slot level above 2.
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