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Level 2 Evocation (Cleric, Druid, Wizard)

Casting Time: Action
Range: Touch
Components: V, S, M (ruby dust worth 50+ GP, which the spell consumes)
Duration: Until dispelled

A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.


Continual Flame

2 Evocation
  • Casting Time: Action
  • Range: Touch
  • Components: V S M (ruby dust worth 50+ GP, which the spell consumes)
  • Duration: Until dispelled
  • Classes: Cleric, Druid, Wizard
  • A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.
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