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Level 5 Enchantment (Bard, Sorcerer, Warlock, Wizard)

Casting Time: Action
Range: 90 feet
Components: V, S, M (a straight piece of iron)
Duration: Concentration, up to 1 minute

Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 5.


Hold Monster

5 Enchantment
  • Casting Time: Action
  • Range: 90 feet
  • Components: V S M (a straight piece of iron)
  • Duration: Yesup to 1 minute
  • Classes: Bard, Sorcerer, Warlock, Wizard
  • Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
  • At Higher Levels: Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 5.
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