Marvel Multiverse Role-Playing Game
Compendium
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Traits
A trait is a label that has a game mechanic associated with it. Some of them are minor Powers or abilities, while others simply represent skills. Many Traits are available to anyone, while others are restricted to characters of certain Origins.
A character can acquire Traits in three main ways.
- As part of an origin.
- As part of an occupation.
- As an extra trait.
A character gets one extra trait for each rank they have. For example, a hero at Rank 4 can choose four extra Traits.
Dozens of traits—including all of those that arise from Origins and occupations—are described below. Many trait descriptions are kept purposefully vague so the player can fill in the details. This is a great way to make a character feel unique.
The Traits available in the Quickstart Rules are the following. More can be found in the Core Rulebook.
- Battle Ready
- Beguiling
- Big
- Bloodthirsty
- Combat Reflexes
- Connections
- Dealmaker
- Determination
- Enhanced Physique
- Extra Occupation
- Famous
- Fearless
- Free Running
- Gearhead
- Glibness
- Honest
- Inventor
- Legal Eagle
- Leverage
- Presence
- Public Speaking
- Quick Learner
- Scientific Expertise
- Signature Attack
- Situational Awareness
- Tech Reliance
- Weird