Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Advertisement Create a free account

Ankou

Cloaked by wings of Darkness, this horrific, skeletal Creature appears to burn from within.

Ankous are assassins for powerful fey nobles, sent to kill, terrify, and torture. They never speak, only telepathically whisper their lord's verdict to victims. A typical ankou is 10 feet tall and has an 8-foot wingspan, but weighs less than 100 pounds.

Special Abilities

Cold Iron Killer (Su) All of an ankou's natural Weapons are treated as cold iron for the purpose of overcoming Damage reduction.

Shadow Doubles (Su) Once per day as a free Action, an ankou can conjure up to four shadowy duplicates, which appear anywhere within 60 feet of the ankou and last a number of rounds equal to the ankou's Charisma modifier (typically 7 rounds). These Shadow doubles are identical to the original in all respects except that when conjured they have a number of Hit Points equal to 20% of the true ankou's total Hit Points (26 Hit Points if conjured by an ankou with full hit points). The doubles have all of the true ankou's melee attacks and abilities, except they can't create more Shadow doubles or use the ankou's Spell-Like Abilities except for Deeper Darkness . Any Creature that interacts with a Shadow double can attempt a Will save to disbelieve the duplicate (DC 10 + 1/2 the ankou's Hit Dice + the ankou's Charisma modifier, typically DC 24). Against a Creature that recognizes a Shadow double for what it is, the double functions as a Shadow Conjuration ( Pathfinder RPG Core Rulebook 340). Shadow doubles take double Damage from spells with the light descriptor. If the true ankou is slain, is rendered unconscious, or is ever more than 120 feet from a Shadow double, the duplicates instantly Vanish.

Attributes

Ankou

CR 14

  • XP

    38,400
  • Le Large Fey (Extraplanar)
  • Init

    +13;

    Senses

    Blindsense 120 Ft., Low-light Vision;Perception +21
  • DEFENSE

  • AC

    31, touch 19, flat-footed 21 (+9 Dex, +1 Dodge, +12 Natural, -1 Size)
  • hp

    133(14d6+84)
  • Fort

    +10,

    Ref

    +18,

    Will

    +13
  • DR

    10/cold Iron;
  • OFFENSE

  • Speed

    Fly 90 Ft. (Perfect)
  • Melee

    2 Claws +14 (1d6+8), Tail Slap +9 (1d8+4 Plus Bleed), 2 Wings +9 (1d8+4 Plus Bleed)
  • Special Attacks

    Bleed (2d6), Cold Iron Killer, Shadow Doubles, Sneak Attack +3d6
  • Reach

    5 Ft.
  • Spell-Like Abilities

    (CL 15; concentration +22 )
  • STATISTICS

  • Str

    26,

    Dex

    28,

    Con

    22,

    Int

    17,

    Wis

    19,

    Cha

    25
  • Base Atk

    +7;

    CMB

    16;

    CMD

    36
  • Feats

    Blind-fight, Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Lightning Stance, Wind Stance,
  • Skills

    Bluff +24 Escape Artist +26 Fly +32 Intimidate +21 Knowledge (nature) +20 Knowledge (planes) +17 Perception +21 Sense Motive +21 Stealth +22
  • Languages

    Common, Sylvan (Can't Speak Any Language); Telepathy 100 Ft.
  • ECOLOGY

  • Environment

    Any (Primal Land Of Fey)
  • Organization

    Solitary
  • Treasure

    Standard