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Pathfinder

Compendium

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Shadow

Barely seen out of the corner of the eye, this wisp of shadow is vaguely Humanoid in outline and writhes with unholy life.

The sinister Shadow skirts the border between the gloom of Darkness and the harsh truth of light. The Shadow prefers to haunt ruins where civilization has moved on, where it hunts living creatures foolish enough to stumble into its territory. The Shadow is an Undead horror, and as such has no goals or outwardly visible motivations other than to sap life and vitality from living beings.

Special Abilities

Create Spawn (Su) A Humanoid Creature killed by a shadow's Strength Damage Becomes a Shadow under the control of its killer in 1d4 rounds.

Strength Damage (Su) A shadow's touch deals 1d6 points of Strength Damage To a living Creature. This is a negative energy effect. A Creature dies if this Strength Damage Equals or exceeds its actual Strength score.

Attributes

Shadow

CR 3

  • XP

    800
  • Ce Medium Undead (Incorporeal)
  • Init

    +2;

    Senses

    Darkvision 60 Ft.;Perception +8
  • DEFENSE

  • AC

    15, touch 15, flat-footed 12 (+2 Deflection, +2 Dex, +1 Dodge)
  • hp

    19(3d8+6)
  • Fort

    +3,

    Ref

    +3,

    Will

    +4
  • Defensive Abilities

    Incorporeal, Channel Resistance +2;

    Immunities

    Undead Traits;
  • OFFENSE

  • Speed

    Fly 40 Ft. (Good)
  • Melee

    Incorporeal Touch +4 (1d6 Strength Damage )
  • Special Attacks

    Create Spawn
  • STATISTICS

  • Str

    0,

    Dex

    14,

    Con

    0,

    Int

    6,

    Wis

    12,

    Cha

    15
  • Base Atk

    +2;

    CMB

    4;

    CMD

    17
  • Feats

    Dodge, Skill Focus (Perception),
  • Skills

    Fly +11 Perception +8 Stealth +8 ;

    Racial Modifiers

    +4 Stealth In Dim Light (4 In Bright Light)
  • Languages

  • ECOLOGY

  • Environment

    Any
  • Organization

    Solitary, Pair, Gang (3-6), Or Swarm (7-12)
  • Treasure

    Standard