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Pathfinder

Compendium

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Desert Drake

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This sleek dragon has scales mottled in desert colors, lacks forelimbs, and sports massive wings on its lissome back.

Among the fiercest of their kind, desert drakes exhibit a lust for destruction as merciless as any desert storm. These fierce, ambush predators hunt by finding high perches among rocky outcroppings and surveying their surroundings. When likely prey wanders into sight, a desert drake dives into the sand and burrows toward its quarry or flies low with cover from dunes or other outcroppings. Drawing near the likely path of its victims, it bursts from the sand or dives from above to catch foes off guard, preferring to attack targets that exhibit the most fear first. Before enemies can recover from the initial onslaught, a desert drake exhales a cloud of electrified dust, using its superior senses to press the attack. Mated pairs of desert drakes hunt larger prey and groups of victims, and rampages of the beasts might gather near overland trade routes to devour whole caravans.

A typical desert drake measures 15 feet long from nose to tail tip, has a supple, wormlike build, and weighs about 2,500 pounds.

Special Abilities

Dazzling Emergence (Ex) During a surprise round, a desert drake can use Dazzling Display as a standard action.

Sandstorm Breath (Su) As a standard action, a desert drake can spit a ball of electrically charged sand that bursts into a cloud. This attack has a range of 60 feet and deals 3d6 points of slashing damage plus 4d8 points of electricity damage in a 15-foot-radius spread (Reflex DC 19 for half). The cloud remains for 1d4 rounds, dealing no damage but otherwise acting as Obscuring mist . Once a desert drake uses its breath, it cannot do so again for 1d6 rounds. The save DC is Constitution-based.

Savage Bite (Ex) A desert drake applies 1-1/2 times its Strength modifier to damage dealt with its bite attack, and it threatens a critical hit on a 1920.

Speed Surge (Ex) Three times per day as a swift action, a desert drake can draw on its draconic heritage for a boost of strength and speed that allows it to take an additional move action that round.

Attributes

AC
21, Touch 11, Flat-footed 19 (+2 Dex, +10 Natural, -1 Size)
Alignment
Ne
Base Atk
+9
CMB
+16
CMD
28
CR
CR 8
Cha
12
Con
21
Creature Type
Dragon (Earth)
Dex
15
Environment
Warm Deserts
Feats
Dazzling Display , Improved Initiative , Iron Will , Power Attack , Weapon Focus (Bite)
Fort
+11
HP
103 (9d12+45)
Immune
Paralysis, Sleep
Init
Ne Large Dragon ( Earth ) +6
Int
8
Languages
Draconic
Melee
Bite +15 (2d6+9/19-20 Plus 1d10 Electricity), Tail Slap +9 (1d8+3 Plus Push)
Organization
Solitary, Pair, Or Rampage (3-12)
Reach
10 Ft.
Ref
+8
Resist
Electricity 20
SQ
Speed Surge
Senses
Darkvision 60 Ft., Low-light Vision, Scent , Tremorsense 30 Ft.; Perception +12
Size
Large
Skills
Fly +12, Intimidate +13, Perception +12, Stealth +10, Survival +12
Space
10 Ft.
Special Attacks
Dazzling Emergence, Push (Tail Slap, 10 Ft.), Sandstorm Breath, Savage Bite
Speed
30 Ft., Burrow 20 Ft., Fly 60 Ft. (Average)
Str
22
Treasure
Standard
Will
+8
Wis
11
XP
4,800
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