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Flame Drake

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This ferocious Creature looks like a red-and-yellow scaled Dragon, but with only two legs.

Weakness vulnerability to cold

Flame drakes are the degenerate cousins of red dragons, with all of the rage and temper of true red dragons but little of the reason and Intelligence. Flame drakes are brutal bullies who terrorize the lands they inhabit. From those they can frighten, flame drakes exact harsh tribute, and they viciously attack any not so easily cowed.

Flame drakes gather in small hunting packs called “rampages,” working together easily during raids but often falling prey to squabbling and infighting over the spoils. Males and females form their own packs divided by gender, coming together only during the annual mating season.

Flame drakes mate once a year. Males play no part in raising their offspring, and abandon their partners soon after mating. Females lay clutches of two or three eggs in secluded mountain nests, and raise their hatchlings for only 2 years before rejoining their packs and abandoning their offspring to their fates. Flame drakes mature in 5 years, and can live up to 150 years. They generally grow to 12 feet long and weigh 1,500 pounds.

Special Abilities

Fireball Breath (Su) A flame drake can, as a Standard Action, breathe a ball of flame that explodes like a Fireball . This attack has a range of 180 feet and deals 5d6 points of Fire Damage (DC 16 Reflex half) to all creatures within a 20-foot-radius spread. Once a flame drake has used its Fireball breath, it cannot do so again for 1d6 rounds. The save DC is Constitution-based.

Speed Surge (Ex) Three times per day as a Swift Action, a flame drake may draw on its draconic heritage for a boost of Strength and speed to take an additional Move Action in that round.

Items Based On This

Frost Drake, Forest Drake, Sea Drake

Attributes

AC
18, Touch 10, Flat-footed 17 (+1 Dex, +8 Natural, 1 Size)
Alignment
Ce
Base Atk
+6
CMB
+12
CMD
23
CR
5
Cha
10
Con
16
Creature Type
Dragon (Fire)
Dex
13
Environment
Temperate Mountains Or Hills
Feats
Flyby Attack , Improved Initiative , Power Attack
Fort
+8
HP
57 (6d12+18)
Immune
Fire , Paralysis, Sleep
Init
Ce Large Dragon ( Fire ) +5
Int
9
Languages
Draconic
Melee
Bite +10 (2d6+5 Plus 1d6 Fire ), Tail Slap +5 (1d6+2)
Organization
Solitary, Pair, Or Rampage (3-12)
Reach
10 Ft.
Ref
+6
SQ
Speed Surge
Senses
Darkvision 60 Ft., Low-light Vision, Scent ; Perception +10
Size
Large
Skills
Fly +8, Intimidate +9, Perception +10, Stealth +6, Survival +10
Space
10 Ft.
Special Attacks
Fireball Breath
Speed
20 Ft., Fly 60 Ft. (Average)
Str
21
Treasure
Standard
Will
+6
Wis
12
XP
1,600
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