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Gashadokuro

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The bones and skulls of countless smaller creatures dribble from the joints and rib cage of this massive skeleton.

Gashadokuros are enormous skeletons that come into being as a result of mass starvation. The victims of such a tragedy fuse together into an Undead colossus that continues to hunger even in death. A gashadokuro uses its feral instincts to hunt living creatures, forever seeking to sate its ineradicable, collective memory of starvation.

A typical gashadokuro is 30 feet tall and weighs up to 5,000 pounds.

Special Abilities

Breath Weapon (Su) A gashadokuro can breathe bone shards as a Standard Action.

Corpse Consumption (Su) A gashadokuro that kills Creature by using its Swallow Whole special ability automatically consumes its victim's body and regains a number of Hit Points equal to the victim's Constitution score. Consumed creatures cannot be resurrected by any effect short of a Miracle Or Wish Spell until the gashadokuro is destroyed.

Starvation Aura (Su) A gashadokuro emits a powerful aura that causes all creatures within range to feel the intense pains of starvation. Each Creature within 60 feet must succeed at a DC 24 Fortitude save or be fatigued and succumb to the supernatural starvation of the gashadokuro, taking 2d6 points of Nonlethal Damage at the end of its turn each round it remains in the aura. Even after leaving the area or slaying the gashadokuro, an affected Creature continues to starve and cannot heal from the Nonlethal Damage dealt by this ability until it consumes food.

Attributes

AC
28, Touch 8, Flat-footed 28 (+20 Natural, 2 Size)
Alignment
Ne
Aura
Starvation (60 Ft., Dc 25)
Base Atk
+14
CMB
+26 (+28 Bull Rush, +30 Grapple)
CMD
36 (38 Vs. Bull Rush)
CR
CR 13
Cha
21
Con
&Mdash;
Creature Type
Undead
DR
10/bludgeoning
Defensive Abilities
Channel Resistance +4
Dex
11
Environment
Any
Feats
Awesome Blow , Cleave, Great Cleave, Improved Bull Rush, Improved Critical (Claw), Improved Initiative, Intimidating Prowess, Power Attack, Vital Strike, Weapon Focus (Claw)
Fort
+11
HP
180 (19d8+95)
Immune
Undead Traits
Init
Ne Huge Undead +4
Int
6
Languages
Common (Can't Speak)
Melee
Bite +22 (2d8+10 Plus Grab), 2 Claws +23 (2d6+10/19-20)
Organization
Solitary
Reach
15 Ft.
Ref
+6
Senses
Darkvision 60 Ft.; Perception +20
Size
Huge
Skills
Climb +23, Intimidate +32, Perception +20
Space
15 Ft.
Special Attacks
Breath Weapon (30-ft. Cone, 12d6 Bludgeoning Damage, Reflex Dc 24 Half, Usable Every 1d4 Rounds), Corpse Consumption, Swallow Whole (6d6 Bludgeoning Damage, Ac 20, 18 Hp)
Speed
30 Ft.
Str
30
Treasure
Standard
Will
+14
Wis
17
XP
25,600
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