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Pathfinder

Compendium

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Ghonhatine

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Even hunched and creeping upon all fours, this reptilian behemoth towers over its prey, its protruding teeth snapping wildly.

Troglodytes forced to undergo fleshwarping by the drow, ghonhatines harken to what troglodytes might have been in savage prehistory. They stand over 10 feet tall (hunched to about 8 feet) and weigh upward of 5,000 pounds.

Special Abilities

Feed (Su) By spending a full-round action devouring the body of a dead or unconscious creature, a ghonhatine gains 1d8+9 temporary hit points and a +2 bonus on attack and damage rolls for 1 minute. The bonus to hit points is Constitution-based.

Filth Fever (Ex) Disease—injury; Save Fort DC 25; Onset 1d3 days; Frequency 1 day; Effect 1d3 Dex damage and 1d3 Con damage; Cure 2 consecutive saves. The save DC is Constitution-based.

Powerful Stench (Ex) An enraged ghonhatine secretes a tarry, musk-like chemical. Any living, non-ghonhatine creature within 10 feet must succeed at a DC 24 Fortitude save or be nauseated as long as it remains within the affected area and for 1d4 rounds afterward. A creature that saves is sickened as long as it remains in the area, and can't be affected again by the same ghonhatine's stench for 24 hours. This is a poison effect. The save DC is Constitution-based.

Regurgitate (Ex) A ghonhatine can expel the contents of its stomach as a ranged attack with a splash weapon that has a range increment of 20 feet. It deals 2d6 acid damage to the target and splashes all adjacent creatures. In addition to taking damage, a target directly hit by a ghonhatine's regurgitation must make two DC 24 Fortitude saves, the first to resist contracting filth fever, and the second to avoid being nauseated for 1 minute. A nauseated creature can end its nausea early by dousing itself in a gallon of water. All creatures adjacent to the target must make DC 24 Fortitude saves to avoid being sickened for 1 minute. Once a ghonhatine uses this ability it can't use it again until it feeds. The save DCs are Constitution-based.

Attributes

AC
24, Touch 7, Flat-footed 24 (-2 Dex, +17 Natural, -1 Size)
Alignment
Ce
Aura
Powerful Stench (10 Ft., Dc 24, 1d4 Rounds)
Base Atk
+9
CMB
+18 (+20 Bull Rush)
CMD
26 (28 Vs. Bull Rush)
CR
CR 10
Cha
8
Con
28
Creature Type
Aberration
Dex
7
Environment
Any Underground
Feats
Awesome Blow , Cleave, Improved Bull Rush, Multiattack , Power Attack, Vital Strike
Fort
+13
HP
162 (12d8+108)
Immune
Acid, Critical Hits, Disease, Poison
Init
Ce Large Aberration 2
Int
4
Languages
Draconic
Melee
2 Claws +16 (1d6+8), Bite +16 (2d6+8), Tail Slap +14 (1d8+4)
Organization
Solitary Or Squad (2-8)
Racial Modifiers
+4 Stealth When Underground
Ranged
Regurgitate +6 (2d6 Acid Plus Filth Fever)
Reach
10 Ft. (15 Ft. With Tail)
Ref
+2
Senses
Darkvision 60 Ft., Scent; Perception +9
Size
Large
Skills
Climb +12, Perception +9, Stealth +0 (+4 When Underground)
Space
10 Ft.
Special Attacks
Feed, Filth Fever
Speed
40 Ft.
Str
27
Treasure
None
Will
+6
Wis
7
XP
9,600
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