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Pathfinder

Compendium

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Giant Centipede

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This lengthy, segmented horror writhes and twists, pulsing its venomous mandibles in search of prey.

Giant centipedes attack nearly any living creatures with their poisonous jaws. These creatures adapt to many environments and feed voraciously on the local fauna, including humanoids. The coloration of giant centipedes mirrors that of normal centipedes and spans the spectrum, ranging from dull hues to bright reds and fiery oranges.

Other species of giant centipedes exist as well, some smaller but most quite a bit larger. You can adjust the stats given here by changing Hit Dice and size (changing Strength, Dexterity, and Constitution as appropriate) to represent a wide range of giant centipede species. The following table lists the most common variants.

Species CR Size HD
House centipede 1/8 Tiny 1d8
Sewer centipede 1/4 Small 1d8
Hissing centipede 1 Large 2d8
Giant whiptail centipede 2 Huge 4d8
Great forest centipede 6 Gargantuan 7d8
Titan centipede 9 Colossal 10d8

Special Abilities

Poison (EX) Bite—injury; Save Fort DC 13; Frequency 1/round for 6 rounds; Effect 1d3 Dex Damage ; Cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.

Attributes

AC
14, Touch 12, Flat-footed 12 (+2 Dex, +2 Natural)
Alignment
N
Base Atk
+0
CMB
1
CMD
11 (Can't Be Tripped)
CR
CR 1/2
Cha
2
Con
12
Creature Type
Vermin
Dex
15
Environment
Temperate Or Warm Forest Or Underground
Feats
Weapon Finesse B
Fort
+3
HP
5 (1d8+1)
Immune
Mind-affecting Effects
Init
N Medium Vermin +2
Int
&Mdash;
Melee
Bite +2 (1d6-1 Plus Poison )
Organization
Solitary, Pair, Or Colony (3-6)
Racial Modifiers
+4 Perception , +8 Stealth
Ref
+2
Senses
Darkvision 60 Ft.; Perception +4
Size
Medium
Skills
Climb +10, Perception +4, Stealth +10
Special Attacks
Poison
Speed
40 Ft., Climb 40 Ft.
Str
9
Treasure
None
Will
+0
Wis
10
XP
200
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