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Pathfinder

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Glacier Toad

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Glacier toads are strange, magical cousins of the more common giant toads. None can say for certain whether they were bred, or evolved from exposure to Elemental energies. Glacier toads have no practical use for most treasure, but have a fondness for shiny objects like gems and glowing items.

Special Abilities

Bitter Cold (Su) All creatures within 20 feet of a glacier toad take 1d6 points of Cold Damage each round on the toad's turn.

Attributes

AC
19, Touch 10, Flat-footed 18 (+1 Dex, +9 Natural, 1 Size)
Alignment
N
Aura
Bitter Cold (20 Ft.)
Base Atk
+7
CMB
+14 (+18 Grapple)
CMD
25 (29 Vs. Trip)
CR
6
Cha
6
Con
20
Creature Type
Magical Beast (Cold)
Dex
13
Environment
Cold Hills Or Glaciers
Feats
Lightning Reflexes , Power Attack , Skill Focus ( Perception ), Weapon Focus (Bite)
Fort
+10
HP
73 (7d10+35)
Immune
Cold
Init
N Large Magical Beast ( Cold ) +1
Int
5
Languages
Aklo
Melee
Bite +13 (2d6+9 Plus 1d6 Cold And Grab )
Organization
Solitary, Pair, Or Knot (312)
Racial Modifiers
+4 Acrobatics , (+8 Jumping), +4 Stealth (+12 In Snow)
Reach
10 Ft.
Ref
+8
Senses
Low-light Vision, Scent ; Perception +11
Size
Large
Skills
Acrobatics +9 (+13 Jumping), Perception +11, Stealth +6 (+14 In Snow), Swim +14
Space
10 Ft.
Special Attacks
Swallow Whole (1d4 Bludgeoning And 1d6 Cold , Ac 14, 7 Hp)
Speed
30 Ft., Swim 15 Ft.
Str
23
Treasure
Standard
Weaknesses
Vulnerable To Fire
Will
+3
Wis
12
XP
2,400
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