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Pathfinder

Compendium

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Grippli

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These small, intelligent, humanoid tree frogs live in primitive societies deep in the forests and marshes of the world. They hunt giant insects and eat fruits and flowers from their tree homes. They often barter with more advanced creatures for metal and gemstone ornaments.

Grippli hatchlings develop into adults in less than a year. Unless they meet a savage end from a forest threat, they can live 60 years, their skin graying and losing its luster as they age. A grippli stands just over 2 feet in height and weighs 30 pounds.

Grippli Characters

Gripplis are defined by their class levels—they do not possess racial Hit Dice. They have the following racial traits.

+2 Dexterity, +2 Wisdom, –2 Strength: Gripplis are nimble and alert, but spindly.

Small: Gripplis are Small sized.

Fast Speed: Gripplis have a base speed of 30 feet and a base climb speed of 20 feet.

Darkvision: Gripplis can see in the dark up to 60 feet.

Camouflage: +4 Stealth in marshes or forested areas.

Swamp Stride: See above.

Weapon Familiarity: Gripplis are proficient with nets.

Languages: Gripplis speak Common and Grippli. Gripplis with high Int scores can choose from the following: Boggard, Draconic, Elven, Gnome, Goblin, Sylvan.

Special Abilities

Swamp Stride (Ex) A grippli can move through difficult terrain at its normal speed while within a swamp. Magically altered terrain affects a grippli normally.

Attributes

AC
16, Touch 14, Flat-footed 13 (+2 Armor, +3 Dex, +1 Size)
Alignment
N
Base Atk
+1
CMB
+1
CMD
14
CR
1/2
Cha
8
Con
13
Creature Type
Humanoid (Grippli)
Dex
17
Environment
Warm Forests Or Marshes
Feats
Self-sufficient
Fort
+3
HP
12 (1d10+2)
Init
Grippli Ranger 1 N Small Humanoid (Grippli) +3
Int
12
Languages
Common, Grippli
Melee
Short Sword +3 (1d4+1/19-20)
Monster Class
Grippli ranger 1
Organization
Solitary, Gang (2-5), Pack (6-11), Or Tribe (21-30 Plus 1 Cleric Leader Of 3rd Level)
Racial Modifiers
+4 Stealth In Forests Or Marshes
Ranged
Dart +5 (1d3+1) Or Net +5 (Special)
Ref
+5
SQ
Swamp Stride, Track, Wild Empathy
Senses
Darkvision 60 Ft.; Perception +5
Size
Small
Skills
Acrobatics +4, Climb +13, Handle Animal +3, Heal +7, Perception +5, Stealth +11 (+15 In Forests Or Marshes) Survival +7
Special Attacks
Favored Enemy ( Vermin +2)
Speed
30 Ft., Climb 20 Ft.
Str
12
Treasure
Npc Gear (Leather Armor, 4 Darts, Net, Short Sword, Other Treasure)
Will
+1
Wis
12
XP
200
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