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Pathfinder

Compendium

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Handmaiden Devil (Gylou)

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Known as handmaiden devils, Mothers of Pain, and Maids of Miscarriage, gylous attend to the whims and schemes of Hell's few female overlords. Like manipulative matrons amid decadent mortal courts, these deceivers hide their fathomless evil beneath illusions of beauty, graciousness, and tradition. Gylous particularly loathe children. It's said that the persistent cry of a babe can sometimes cause these fiends to abandon their illusions and viciously attack.

As greater devils, gylous can command many lesser devils, yet harbor an exclusive favoritism for erinyes. A gylou weighs 160 pounds and stands stiffly at 5-1/2 feet—though many wear their head-sprouting tentacles in tall, elaborate coiffures.

Special Abilities

Agile Grappler (Ex) A gylou does not gain the grappled condition if she grapples a foe.

Tentacle Cage (Su) If a gylou successfully grapples a creature, she transfers that creature into her lower body's nest of cage-like tentacles. This works like swallow whole. The gylou's tentacles are AC 17 and have 18 hp for the purpose of an entrapped creature cutting itself out. A gylou's tendrils heal quickly, allowing her to use this ability 1 round after a creature cuts itself free.

Attributes

AC
31, Touch 17, Flat-footed 24 (+7 Dex, +14 Natural)
Alignment
Le
Base Atk
+15
CMB
+22 (+26 Grapple)
CMD
39 (Can't Be Tripped)
CR
14
Cha
20
Con
25
Creature Type
Outsider (Devil, Evil, Extraplanar, Lawful)
DR
10/good
Dex
25
Environment
Any (Hell)
Feats
Acrobatic Steps , Combat Expertise , Combat Reflexes , Improved Initiative , Improved Trip , Multiattack , Nimble Moves , Strike Back
Fort
+16
HP
187 (15d10+105)
Immune
Fire , Poison
Init
Le Medium Outsider ( Devil , Evil , Extraplanar , Lawful ) +11
Int
22
Languages
Celestial, Common, Draconic, Infernal, Telepathy 100 Ft.
Melee
2 Claws +22 (2d8+7/19-20/ × 3), 2 Tentacles +20 (1d6+3 Plus Grab )
Organization
Solitary, Retinue (1 Gylou And 2d4 Erinyes), Or Cortege (1-4 Gylous And 2d10 Erinyes)
Reach
5 Ft. (10 Ft. With Tentacle)
Ref
+16
Resist
Acid 10, Cold 10
SQ
Agile Grappler
Senses
Darkvision 60 Ft., True Seeing ; Perception +23
Size
Medium
Skills
Acrobatics +25 (+29 Jump), Bluff +23, Diplomacy +23, Disguise +23, Escape Artist +22, Fly +14, Knowledge (Arcana) +21, Knowledge (Planes) +24, Perception +23, Perform (Sing) +23, Sense Motive +23, Spellcraft +21, Stealth +25
Space
5 Ft.
Special Attacks
Tentacle Cage (4d8+10 Bludgeoning, Ac 17, 18 Hp)
Speed
40 Ft., Fly 60 Ft. (Average)
Spell Resistance
25
Spell-Like Abilities
(Cl 14th; Concentration +19) Constant— Spider Climb, True Seeing At Will— Alter Self, Dispel Good (Dc 20), Enthrall (Dc 17), Greater Teleport (Self Plus 1 Entrapped Creature And 50 Lbs. Of Goods Only), Persistent Image (Dc 20) 3/day— Black Tentacles , Charm Monster (Dc 19) 1/day—summon (Level 5, 3 Erinyes 65%)
Str
24
Treasure
Standard
Will
+10
Wis
21
XP
38,400
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