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Leech Swarm
A mass of wriggling black creatures each the size of a man's finger stirs the stagnant water before enveloping its victim.
This horrifying cloud of ravenous, blood-draining parasites eschews the stealth of a lone leech's methods in favor of swift and merciless feeding.
Special Abilities
Blood Drain (Ex) Any living creature that begins its turn with a leech swarm in its space is drained of its blood and takes 1d3 points of Str and Con Damage .
Poison (Ex) Swarm—injury; Save Fort DC 15; Frequency 1/round for 2 rounds; Effect 1d4 Dexterity drain; Cure 1 save.
Attributes
AC
18, Touch 18, Flat-footed 14 (+4 Dex, +4 Size)
Alignment
N
Base Atk
+4
CMB
&Mdash;
CMD
&Mdash
CR
CR 4
Cha
2
Con
15
Creature Type
Vermin (Aquatic, Swarm)
Dex
18
Environment
Temperate Or Warm Marshes
Fort
+7
HP
39 (6d8+12)
Immune
Mind-affecting Effects, Swarm Traits , Weapon Damage
Init
N Diminutive Vermin ( Aquatic , Swarm ) +4
Int
&Mdash;
Melee
Swarm (2d6 Plus Poison )
Organization
Solitary, Pair, Or Infestation (3-6 Swarms)
Racial Modifiers
+8 Stealth In Swamps, Uses Dexterity To Modify Swim Checks
Reach
0 Ft.
Ref
+6
Senses
Blindsight 30 Ft.; Perception +0
Size
Diminutive
Skills
Stealth +16 (+24 In Swamps), Swim +12
Space
10 Ft.
Special Attacks
Blood Drain, Distraction (Dc 15)
Speed
5 Ft., Swim 30 Ft.
Str
1
Treasure
None
Weaknesses
Susceptible To Salt (See Giant Leech)
Will
+2
Wis
10
XP
1,200
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