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Pathfinder

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Living Topiary

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This lumbering topiary has the rough shape of an Elephant, complete with brambly limbs and tusks.

Part plant and part beast, living topiaries are moving flora that look like decorative lawn ornaments used to adorn gardens and groves, though their bestial nature and aloof demeanor prove they are far from mere decorations.

Some theorize that the living topiaries originally came from the primal land of fey, where odd phenomena such as animal-shaped flora are not unheard of. Living topiaries wander the lands to fulfill their single purpose: searching for more plants to consume, which enables them to grow ever larger.

Though somewhat delicate, living topiaries can thrive for decades by constantly refreshing their bodies with new plant matter. Though living topiaries will not willingly go to such places on their own, sometimes one accidentally finds itself in an area void of adequate additional shrubbery or water, like a vast plain or desert. In such situations, an individual deprived of nutrients quickly dries out and shrivels over the course of several days.

Living topiaries range in height from shrubs only a couple feet off the ground to towering hedges. The average specimen is about 4 feet tall and weighs 200 pounds.

Special Abilities

Assimilate (Ex) As a Full-Round Action, a living topiary can consume undergrowth or bushy plant matter it's currently touching and incorporate that material into its form. It can do this at a rate of 5 cubic feet per round, Healing 1d8 points of Damage each time. If the topiary is at maximum Hit Points, this ability has no effect.

Hedge Stride (Sp) This ability functions as Tree Stride , but rather than allowing for teleportation from tree to tree, it permits the living topiary to Teleport from one area of brush or hedges to another area of similar vegetation within 1,500 feet.

Move through Hedges (Ex) A living topiary may move through any mass of brambles or other dense Plant Growth without Penalty. It must begin and end its turn outside of the mass.

Sculpt Shape (Ex) As a Standard Action, a living topiary can alter itself to take on the basic form of any Creature. The change is purely cosmetic, and does not change its size, grant it any special powers, or alter its abilities.

Attributes

AC
16, Touch 12, Flat-footed 14 (+2 Dex, +4 Natural)
Alignment
N
Base Atk
+3
CMB
+6
CMD
18 (22 Vs. Trip)
CR
CR 4
Cha
9
Con
19
Creature Type
Plant
DR
5/slashing
Dex
14
Environment
Any Land
Feats
Great Fortitude, Improved Initiative, Power Attack
Fort
+10
HP
42 (5d8+20)
Immune
Plant Traits
Init
N Medium Plant +6
Int
6
Languages
Common, Sylvan (Can't Speak Any Language)
Melee
2 Slams +6 (1d6+4)
Organization
Solitary, Garden (24), Or Boscage (57)
Racial Modifiers
+8 Escape Artist , +2 Stealth (+8 In Undergrowth)
Ref
+3
SQ
Assimilate, Move Through Hedges, Sculpt Shape
Senses
Darkvision 60 Ft., Low-light Vision; Perception +6
Size
Medium
Skills
Escape Artist +10, Perception +6, Stealth +9 (+15 In Undergrowth)
Speed
30 Ft.
Spell-Like Abilities
(Cl 5th; Concentration +4)
Str
Constant— Pass Without Trace 3/day—hedge Stride 17
Treasure
None
Weaknesses
Vulnerable To Fire
Will
+1
Wis
10
XP
1,200
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