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Shipwrecker Crab

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Claws the size of rowboats dominate the form of this massive crab. Barnacles and sea grass cling to the creature's thick shell.

A bane to all vessels traveling the seas, shipwrecker crabs can ruin the career of a merchant captain in minutes, destroying her ship, dumping its cargo into the waters below, and plucking her drowning crew from the wreckage for food.

Shipwrecker crabs live most of their lives in shallow seas, coming near the coast or surface to hunt and feed.

A shipwrecker crab measures 50 feet across, with two long arms capable of extending a further 30 feet each, and weighs 6 tons.

Special Abilities

Powerful Claws (Ex) A shipwrecker crab's claw attacks deal Damage equal to 1-1/2 times its Strength modifier. In addition, a shipwrecker crab ignores up to 5 points of hardness when damaging objects.

Attributes

AC
27, Touch 5, Flat-footed 24 (+3 Dex, +22 Natural, 8 Size)
Alignment
N
Base Atk
+10
CMB
+32 (+36 Grapple)
CMD
45 (61 Vs. Trip)
CR
CR 13
Cha
5
Con
28
Creature Type
Vermin (Aquatic)
Dex
16
Environment
Any Water
Fort
+18
HP
189 (14d8+126)
Immune
Mind-affecting Effects
Init
N Colossal Vermin ( Aquatic ) +3
Int
&Mdash;
Melee
2 Claws +16 (2d8+21 Plus Grab )
Organization
Solitary Or Cast (212)
Racial Modifiers
+8 Perception
Reach
30 Ft.
Ref
+7
SQ
Powerful Claws
Senses
Darkvision 60 Ft.; Perception +10
Size
Colossal
Skills
Perception +10, Swim +22
Space
30 Ft.
Special Attacks
Constrict (2d8+21)
Speed
30 Ft., Swim 40 Ft.
Str
38
Treasure
None
Will
+6
Wis
14
XP
25,600
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