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Pathfinder

Compendium

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Improved Familiar

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This feat allows you to acquire a powerful familiar, but only when you could normally acquire a new familiar.

Prerequisites: Ability to acquire a new familiar, compatible Alignment, sufficiently high level (see below).

Benefit: When choosing a familiar, the creatures listed below are also available to you. You may choose a familiar with an Alignment up to one step away on each Alignment axis (lawful through Chaotic, good through evil).

Familiar Alignment Arcane Spellcaster Level
Celestial hawk1 Neutral good 3rd
Dire Rat Neutral 3rd
Fiendish viper2 Neutral evil 3rd
Elemental, Small (any type) Neutral 5th
Stirge Neutral 5th
Homunculus3 Any 7th
Imp Lawful evil 7th
Mephit (any type) Neutral 7th
Pseudodragon Neutral good 7th
Quasit Chaotic evil 7th
1 Or other celestial Animal from the standard familiar list.
2 Or other fiendish Animal from the standard familiar list.
3 The master must first create the Homunculus.

Improved Familiars otherwise use the rules for regular Familiars, with two exceptions: if the creature's type is something other than Animal, its type does not change; and improved Familiars do not gain the ability to speak with other creatures of their kind (although many of them already have the ability to communicate).

Attributes

Benefit
When choosing a familiar, the creatures listed below are also available to you. You may choose a familiar with an Alignment up to one step away on each Alignment axis (lawful through Chaotic, good through evil). See Compendium entry for full table.
Feat Name
Improved Familiar
Feat Type
General
Prerequisites
Ability to acquire a new familiar, compatible Alignment, sufficiently high level (see below).
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