Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
Advertisement Create a free account Compendium in Game, Join Today

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Ferocity

Edit Page Content

A Creature with ferocity remains conscious and can continue fighting even if its hit point total is below 0. The Creature is still staggered and loses 1 hit point each round. A Creature with ferocity still dies when its hit point total reaches a negative amount equal to its Constitution score.

Format: ferocity; Location: Defensive Abilities.

Flight (Ex or Su) A Creature with this ability can cease or resume flight as a Free Action. If the ability is supernatural, it becomes ineffective in an Antimagic Field, and the Creature loses its ability to fly for as long as the antimagic effect persists.

Format: fly 30 ft. (average); Location: Speed.

Attributes

Ability Type
Ex
Advertisement Create a free account