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Groundswell
This spell allows the target to cause the ground to rise up beneath him. As a swift Action, the target can cause the ground to rise 5 feet, while all adjacent squares are treated as steep slopes. The Groundswell precludes Flanking from creatures standing at lower elevations than the target. If the target moves after creating a Groundswell, the ground returns to its normal elevation at the end of his turn; otherwise, it remains in place until the target moves or uses a swift Action to return the ground to normal. A Groundswell cannot increase elevation of the ground beyond 5 feet.
Attributes
Casting Time
1 standard action
Components
V, S
Duration
1 minute/level
Level
Cleric 2, Druid 2, Magus 2, Ranger 2
Range
Touch
Saving Throw
Fortitude negates (harmless)
School
Transmutation [earth]
Spell Resistance
Yes (Harmless)
Target
Creature touched
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