Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
D&D 2024 has arrived! Pre-Order the new core rulebooks now.
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Solar Dragon

Edit Page Content

This regal Dragon glows like the sun. Its burnished wings shimmer the color of flames, and a crown of horns decorates its head.

Age Category Special Abilities Caster Level
Wyrmling Channel life, immune to fire
Very young Primal fire
Young Detect Magic 1st
Juvenile Alien presence, Searing Light 3rd
Young adult DR 5/magic, spell Resistance 5th
Adult Cup of Dust 7th
Mature adult DR 10/magic 9th
Old Blight, channel radiation 11th
Very old DR 15/magic 13th
Ancient Animate Plants, major Creation 15th
Wyrm DR 20/magic 17th
Great wyrm Beam of light, Control Plants 19th

Special Abilities

Alien Presence (Su) A Creature that fails its Saving Throw against a solar dragon's alien presence is blinded for 5d6 rounds (or permanently if it has 4 Hit Dice or fewer).

Beam of Light (Su) A great wyrm solar Dragon can transform itself into a beam of pure light and travel to any location it can see as a move Action. This travel must be in a straight line, but otherwise the Dragon can travel anywhere that light can enter.

Channel Life (Su) A solar Dragon can channel positive energy a number of times per day equal to 3 + its Charisma modifier, using its age category + 2 as its Cleric level. This energy can be used only to heal living creatures.

Channel Radiation (Su) An old or older solar Dragon can use its channel life ability to instead channel radiation that deals an equal amount of Damage to living creatures. A living Creature that succeeds at a Fortitude save takes half Damage.

Primal Fire (Su) A very young or older solar dragon's Breath Weapon can affect creatures normally immune or resistant to fire Damage. A Creature immune to fire Damage still takes half Damage from the Breath Weapon (no Damage with a successful saving throw). A resistant creature's fire Resistance is treated as 10 less than normal.

Attributes

Breath Weapon
Line, 2d10 Fire
CR
5
Cha
15
Con
12
Dex
17
Environment
Vacuum
Hit Dice
7d12
Int
13
Natural Armor
+4
Organization
Solitary
Size
Small
Speed
50 Ft.
Str
14
Treasure
Triple
Wis
10
Advertisement Create a free account