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Pathfinder

Compendium

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Octopus

Eight tentacles, each adorned with rows of countless suckers, unfurl from the barrel-shaped body of this large-eyed Creature.

The Octopus is a cunning Animal capable of using complex tactics to get food.

Octopus Companions

Starting Statistics: Size Small; AC +1 natural; Speed 20 ft., swim 30 ft., jet 200 ft.; Attack bite (1d3), tentacles (grab); Ability Scores Str 12, Dex 17, Con 14, Int 2, Wis 12, Cha 3; Special Qualities low-light Vision, ink cloud.

4th-Level Advancement: Attack bite (1d3 plus poison); Ability Scores Str +2, Con +2.

Special Abilities

Ink Cloud (Ex) An Octopus can emit a 10-foot-radius sphere of ink once per minute as a free Action. The ink provides total Concealment in water, and persists for 1 minute.

Jet (Ex) An Octopus can jet backward once per round as a full-round Action, at a speed of 200 feet. It must move in a straight line while jetting, and does not provoke Attacks of Opportunity when it does so.

Poison (Ex) Bite—injury; Save Fort DC 13; Frequency 1/round for 6 rounds; Effect 1 Str; Cure 1 save.

Attributes

Octopus

CR 1

  • XP

    400
  • N Small Animal (Aquatic)
  • Init

    +3;

    Senses

    Low-light Vision;
  • DEFENSE

  • AC

    15, touch 14, flat-footed 12 (+3 Dex, +1 Natural, +1 Size)
  • hp

    13(2d8+4)
  • Fort

    +5,

    Ref

    +6,

    Will

    +1
  • Defensive Abilities

    Ink Cloud;
  • OFFENSE

  • Speed

    20 Ft., Swim 30 Ft., Jet 200 Ft.
  • Melee

    Bite +5 (1d3+1 Plus Poison ), Tentacles +3 ( Grab )
  • STATISTICS

  • Str

    12,

    Dex

    17,

    Con

    14,

    Int

    2,

    Wis

    13,

    Cha

    3
  • Base Atk

    +1;

    CMB

    1;

    CMD

    14
  • Feats

    Multiattack B, Weapon Finesse,
  • Skills

    Escape Artist +13 Stealth +20 Swim +9 ;

    Racial Modifiers

    +8 Stealth, +10 Escape Artist
  • Languages

  • ECOLOGY

  • Environment

    Temperate Or Cold Ocean
  • Organization

    Solitary
  • Treasure

    None