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Pathfinder

Compendium

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Prismatic Spray

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This spell causes seven shimmering, multicolored beams of light to spray from your hand. Each beam has a different power. Creatures in the area of the spell with 8 HD or less are automatically blinded for 2d4 rounds. Every creature in the area is randomly struck by one or more beams, which have additional effects.

1d8 
Color of Beam 
Effect 
1
Red
20 points fire damage (Reflex half)
2
Orange
40 points acid damage (Reflex half)
3
Yellow
80 points electricity damage (Reflex half)
4
Green
Poison (Frequency 1/rd. for 6 rd.; Init. effect death; Sec. effect 1 Con/rd.; Cure 2 consecutive Fort saves)
5
Blue
Flesh to stone (Fortitude negates)
6
Indigo
Insane, as insanity spell (Will negates)
7
Violet
Sent to another plane (Will negates)
8
Struck by two rays Roll twice more, ignoring any “8” results


Attributes

Area
Cone-shaped burst
Casting Time
1 standard action
Components
V, S
Duration
Instantaneous
Level
Sorcerer/wizard 7
Range
60 ft.
Saving Throw
See text
School
Evocation
Spell Resistance
Yes
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