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Pathfinder

Compendium

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Protean

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Proteans are serpentine outsiders of pure chaos. They have the following traits.

  • Blindsense (distance varies by protean type).
  • Immunity to acid.
  • Resistance to electricity 10 and sonic 10.
  • Constrict and grab as special attacks.
  • Supernatural flight.
  • Freedom of Movement (Su) A protean has continuous freedom of movement, as per the spell.
  • Amorphous Anatomy (Ex) A protean's vital organs shift and change shape and position constantly. This grants it a 50% chance to ignore additional damage caused by critical hits and sneak attacks, and grants it immunity to polymorph effects (unless the protean is a willing target). A protean automatically recovers from physical blindness or deafness after 1 round by growing new sensory organs to replace those that were compromised.
  • Change Shape (Su) A protean's form is not fixed. Once per day as a standard action, a protean may change shape into any Small, Medium, or Large animal, elemental, giant, humanoid, magical beast, monstrous humanoid, ooze, plant, or vermin. A protean can resume its true form as a free action, and when it does so, it gains the effects of a heal spell (CL equal to the protean's HD).

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