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Pathfinder

Compendium

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Squid

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This slender red squid darts through the water with alacrity. Two large eyes stare from above the creature's tentacles.

Squids are aggressive predators that fear little and are more than willing to attack prey larger than themselves.

Squid Companions

Starting Statistics: Size Medium; AC +1 natural; Speed swim 60 ft., jet 240 ft.; Attack tentacles (1d4 plus grab), bite (1d3); Ability Scores Str 14, Dex 15, Con 11, Int 2, Wis 12, Cha 2; Special Qualities low-light vision, ink cloud.

4th-Level Advancement: Ability Scores Str +2, Con +2.

Special Abilities

Ink Cloud (Ex) A squid can emit a 5-foot-radius cloud of ink once per minute as a free action while underwater. This cloud provides total concealment. The ink persists for 1 minute.

Jet (Ex) A squid can jet in a straight line as a full-round action. It does not provoke attacks of opportunity while jetting.

Attributes

AC
13, Touch 12, Flat-footed 11 (+2 Dex, +1 Natural)
Alignment
N
Base Atk
+2
CMB
+4 (+8 Grapple)
CMD
16
CR
CR 1
Cha
2
Con
11
Creature Type
Animal (Aquatic)
Defensive Ability
Ink Cloud (5-ft. Radius)
Dex
15
Environment
Any Ocean
Feats
Improved Initiative , Lightning Reflexes , Multiattack B
Fort
+3
HP
13 (3d8)
Init
N Medium Animal ( Aquatic ) +6
Int
2
Melee
Bite +4 (1d3+2), Tentacles +2 (1d4+1 Plus Grab )
Organization
Solitary, Pair, Or School (3-12)
Ref
+7
Senses
Low-light Vision; Perception +7
Size
Medium
Skills
Perception +7, Swim +10
Speed
Swim 60 Ft., Jet 240 Ft.
Str
15
Treasure
None
Will
+2
Wis
12
XP
400
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