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Pathfinder

Compendium

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Suli

This fine-featured Humanoid wears exotic Clothing and has flashing eyes; his arms are sheathed in a blaze of crackling flames.

Sulis (or suli-jann) are minor offshoots of the jann that live among humans. They are tall and look like ordinary men and women but for their abnormal beauty and the occasional flash of Elemental light in their eyes. Though physically superior to and more attractive than normal humans, some suli-jann remain unaware of their genie heritage until later in life, when contact with a full-blooded genie draws forth a portion of their Elemental power.

While all sulis can trace their lineage back to a janni ancestor, very few have an immediate janni parent. In most cases, this legacy lies fallow in the blood for generations, only to emerge decades or even centuries later. Those whose powers become apparent early on usually lead troubled lives as youths, as the question of a child's origins tears some families apart; few of these unfortunate sulis grow up knowing anything of the peace of a happy home.

Sulis age at the same rate as humans and are physically identical to humans in terms of Height and Weight. During their youth, sulis tend to be slightly smaller than their fully human peers, but grow quickly to their full adult height upon reaching their teenage years. Sulis are impulsive and passionate by nature, and even those sulis who know nothing of their genie blood possess a measure of personal pride.

Special Abilities

Elemental Assault (Su) Once per day as a swift Action, a suli can call on the Elemental Power lurking in its veins to shroud its arms in acid, Cold , electricity, or Fire . Unarmed strikes with its elbows or hands (or attacks with Weapons held in those hands) deal +1d6 points of Damage of the appropriate energy type. This lasts for 1 round per level. The suli can end the effects of its Elemental Power early as a free Action.

Attributes

Suli

CR 1/2

  • XP

    200
  • Suli ranger 1
  • N Medium Outsider (Native)
  • Init

    +1;

    Senses

    Low-light Vision;
  • DEFENSE

  • AC

    17, touch 11, flat-footed 16 (+6 Armor, +1 Dex)
  • hp

    11(1d10+1)
  • Fort

    +2,

    Ref

    +3,

    Will

    +1
  • Resist

    Acid 5, Cold 5, Electricity 5, Fire 5;
  • OFFENSE

  • Speed

    20 Ft. (30 Ft. Without Armor)
  • Melee

    Scimitar +4 (1d6+3/18-20)
  • Ranged

    Shortbow +2 (1d6/3)
  • Special Attacks

    Elemental Assault, Favored Enemy (Humans +2)
  • STATISTICS

  • Str

    15,

    Dex

    12,

    Con

    11,

    Int

    10,

    Wis

    9,

    Cha

    10
  • Base Atk

    +1;

    CMB

    3;

    CMD

    14
  • Feats

    Weapon Focus (Scimitar),
  • Skills

    Diplomacy +3 Knowledge (geography) +4 Knowledge (nature) +4 Ride +0 Sense Motive +2 Survival +3 ;

    Racial Modifiers

    +2 Diplomacy, +2 Sense Motive
  • Languages

    Common Plus One Elemental Language
  • SQ

    Track +1, Wild Empathy +1
  • ECOLOGY

  • Environment

    Any
  • Organization

    Single, Pair, Or Group (3-6)
  • Treasure

    Npc Gear (Chainmail, Scimitar, Shortbow With 20 Arrows, Other Treasure)