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Pathfinder

Compendium

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Urdefhan

Infused with fell energies from Abaddon, urdefhans are an unsightly race dedicated to war. They have developed many strange Weapons, but none are more iconic than the two-bladed rhoka sword. Rhoka swords are exotic one-handed melee weapons—all urdefhans are proficient in their use. With such Weapons, an Urdefhan seeks to inflict as much death as possible upon the world before it perishes, so that its daemonic lords are pleased. Most male urdefhans are sterile—as a result, the women often turn to conjured daemons for mates. The products of such unions are usually typical urdefhans, but sometimes result in half-fiend urdefhans—these monsters usually rise to positions of great power in their violent society.

Special Abilities

Daemonic Pact (Su) Urdefhans are infused with daemonic energy; as an immediate Action, an Urdefhan can attempt to allow this energy to consume its soul (50% chance of success per attempt). If it succeeds, the Urdefhan dies and releases a 5-foot-radius burst of negative energy that deals 2d6 points of Damage (DC 14 Reflex half). The save DC is Con-based.

Strength Damage (Su) An urdefhan's bite drains vitality, turning the skin and muscle around the wound transparent and causing 2 points of Strength Damage unless the target succeeds on a DC 14 Fortitude save. The flesh remains transparent until the Strength Damage is healed, but this does not have any other effects. The save DC is Constitution-based.

Attributes

Urdefhan

CR 3

  • XP

    800
  • Ne Medium Outsider (Native)
  • Init

    +1;

    Senses

    Darkvision 120 Ft.;Perception +7
  • DEFENSE

  • AC

    16, touch 11, flat-footed 15 (+3 Armor, +1 Dex, +2 Natural)
  • hp

    25(3d10+9)
  • Fort

    +6,

    Ref

    +4,

    Will

    +4
  • Defensive Abilities

    Negative Energy Affinity;

    DR

    5/good Or Silver;

    Immunities

    Death Effects (See Below), Disease, Fear, Level Drain;

    Resist

    Acid 10;

    SR

    14
  • OFFENSE

  • Speed

    30 Ft.
  • Melee

    Rhoka Sword +8 (1d8+6/18-20), Bite +2 (1d4+2 Plus 2 Str) Or Bite +7 (1d4+4 Plus 2 Str)
  • Ranged

    Composite Longbow +4 (1d8+4/ × 3)
  • Special Attacks

    Blood Drain (1 Con)
  • Spell-Like Abilities

    (CL 3; concentration +5 )
  • STATISTICS

  • Str

    19,

    Dex

    12,

    Con

    17,

    Int

    14,

    Wis

    13,

    Cha

    14
  • Base Atk

    +3;

    CMB

    7;

    CMD

    18
  • Feats

    Iron Will, Weapon Focus (Rhoka Sword),
  • Skills

    Intimidate +8 Knowledge (dungeoneering) +5 Knowledge (planes) +8 Knowledge (religion) +8 Perception +7 Ride +4 Sense Motive +7 Survival +7
  • Languages

    Aklo, Undercommon
  • SQ

    Daemonic Pact
  • ECOLOGY

  • Environment

    Any Land (Abaddon)
  • Organization

    Solitary, Pair, Gang (3-12), Or Cult (13-30 Plus 2-6 Fighters Of 2nd-4th Level, 1-4 Necromancer Wizards Of 3rd-6th Level, 1 Cleric High Priest Of 5th-9th Level, 8-12 Skavelings, And 1-3 Ceustodaemons)
  • Treasure

    Npc Gear (Studded Leather, Rhoka Sword, Composite Longbow (+4 Str) With 20 Arrows, Other Treasure)