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Pathfinder Second Edition

Compendium

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Lengthy Diversion

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Lengthy Diversion (Feat 1)
GeneralSkill

Prerequisites trained in Deception

When you critically succeed to Create a Diversion, you continue to remain hidden after the end of your turn. This effect lasts for an amount of time that depends on the diversion and situation, as determined by the GM (minimum 1 additional round).

Attributes

category
Feats
traits
General, Skill
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