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Pathfinder Second Edition

Compendium

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Bat (Companion)

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Your Companion is a particularly large bat, such as a Giant Bat.

Attributes

Bat (Companion)

Creature 1

SmallAnimal, Minion
  • Perception@{level}+@{wisdom_modifier}+2; echolocation 20 feet (the bat can use hearing as a precise sense within this range), low-light vision
  • Skills acrobatics @{level}+@{dexterity_modifier}+2 athletics @{level}+@{strength_modifier}+2 stealth @{level}+@{dexterity_modifier}+2
  • Str2Dex3Con2Int -4Wis1Cha0
  • AC 16 (+1 per level)Fort@{level}+@{constitution_modifier}+2Ref@{level}+@{dexterity_modifier}+2Will@{level}+@{wisdom_modifier}+2
  • HP 14
  • Support Benefit Your bat flaps around your foes’ arms and faces, getting in the way of their attacks. Until the start of your next turn, creatures in your bat’s reach that you damage with Strikes take a –1 circumstance penalty to their attack rolls.
  • Speed15 feet, fly 30 feet
  • Melee jaws @{level}+@{dexterity_modifier}+2 (finesse) Damage1d6+@{strength_modifier} piercing wing @{level}+@{dexterity_modifier}+2 (agile, finesse) Damage1d4+@{strength_modifier} slashing
  • Advanced Maneuver: Wing Thrash The bat thrashes wildly with its wings, making wing Strikes against up to three adjacent foes. Each attack counts toward the bat’s multiple attack penalty, but the penalty only increases after all the attacks have been made.
  • Support **Requirements** The creature is an animal companion. Your animal companion supports you. You gain the benefits listed in the companion type’s Support Benefit entry. If the animal uses the Support action, the only other actions it can use on this turn are basic move actions to get into position to take advantage of the Support benefits; if it has already used any other action this turn, it can’t Support you.