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Pathfinder Second Edition

Compendium

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Deinosuchus

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The Deinosuchus is a primeval relative of the Crocodile, and is an enormous predator capable of catching and eating dinosaurs that wander too close to its domain!

Attributes

Deinosuchus

Creature 9

NHugeAnimal
  • Perception17; low-light vision
  • Skills athletics 20 stealth 16 (+20 in water)
  • Str7Dex3Con5Int -5Wis2Cha-4
  • AC 26 Fort20Ref16Will15
  • HP 175
  • Deep Breath A deinosuchus can hold its breath for about 2 hours.
  • Speed30 feet, swim 40 feet
  • Melee jaws 22 (reach 15 feet) Damage2d10+13 piercing plus Grabtail 20 (agile, reach 15 feet) Damage1d10+11 bludgeoning
  • Aquatic Ambush 50 feet. Requirements: The monster is hiding in water and a creature that hasn’t detected it is within the listed number of feet. Effect: The monster moves up to its swim Speed + 10 feet toward the triggering creature, traveling on water and on land. Once the creature is in reach, the monster makes a Strike against it. The creature is flat-footed against this Strike.
  • Swallow Whole (attack) Large, 2d8+7 (2d8+7) bludgeoning, Rupture 18. The monster attempts to swallow a creature of the listed size or smaller that it has grabbed in its jaws or mouth. If a swallowed creature is of the maximum size listed, the monster can’t use Swallow Whole again. If the creature is smaller than the maximum, the monster can usually swallow more creatures; the GM determines the maximum. The monster attempts an Athletics check opposed by the grabbed creature’s Reflex DC. If it succeeds, it swallows the creature. The monster’s mouth or jaws no longer grab a creature it has swallowed, so the monster is free to use them to Strike or Grab once again. The monster can’t attack creatures it has swallowed. A swallowed creature is grabbed, is slowed 1, and has to hold its breath or start suffocating. The swallowed creature takes the listed amount of damage when first swallowed and at the end of each of its turns while it’s swallowed. If the victim Escapes this ability’s grabbed condition, it exits through the monster’s mouth. This frees any other creature grabbed in the monster’s mouth or jaws. A swallowed creature can attack the monster that has swallowed it, but only with unarmed attacks or with weapons of light Bulk or less. The engulfing creature is flat-footed against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the engulfed creature cuts itself free. A creature that gets free by either Escaping or cutting itself free can immediately breathe and exits the swallowing monster’s space. If the monster dies, a swallowed creature can be freed by creatures adjacent to the corpse if they spend a combined total of 3 actions cutting the monster open with a weapon or unarmed attack that deals piercing or slashing damage.