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Pathfinder Second Edition

Compendium

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Efreeti

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The efreet are hateful and merciless genies from the Plane of Fire, where they build metropolises and massive trade centers that draw extraplanar travelers from across the multiverse. They are cruel slavers, vengeful warmongers, and sinister wish-masters; there are many tales of mortals who made pacts with efreet only to have their words twisted to suit a genie’s capricious and malevolent whims.

Efreet do not readily treat with other genies; they share an eternal feud with the djinn, disdain marids, regard jann as weaklings unworthy of the genie title, and only occasionally tolerate alliances with shaitans. At 12 feet tall and weighing 2,000 pounds, efreet are formidable opponents and cow their chosen victims with a glance.

Attributes

Efreeti

Creature 9

LELargeUncommon, Elemental, Fire, Genie
  • Perception17; darkvision, detect magic
  • LanguagesCommon, Ignan
  • Skills arcana 14 athletics 22 crafting 14 deception 19 diplomacy 17 intimidation 19 society 14
  • Str5Dex3Con4Int 1Wis2Cha4
  • Items breastplate +1 striking scimitar
  • AC 28 Fort18Ref17Will20
  • HP 175 Immunitiesfire Weaknessescold 10
  • Speed25 feet, fly 35 feet
  • Melee scimitar 21 (fire, forceful +2, magical, reach 10 feet, sweep) Damage2d6+11 slashing fist 20 (agile, magical, reach 10 feet) Damage1d4+11 bludgeoning
  • Cantrips produce flame
  • Burning Grasp (fire) When the efreeti grabs a creature, that creature takes 2d6 (2d6) fire damage, and takes 2d6 (2d6) fire damage at the end of each of its turns as long as it remains grabbed.
  • Change Size (arcane, concentrate, polymorph, transmutation) Frequency: Once per day. Effect: The efreeti changes a creature’s size. This works as a 4th-level enlarge or shrink spell but can target an unwilling creature (DC 29 Fortitude save negates).
  • Combat Grab Requirements: The efreeti has one hand free. Effect: The efreeti makes a melee Strike while keeping one hand free. If the Strike hits, the target is grabbed in the efreeti’s free hand.
  • Arcane Innate Spells DC 29, attack +19; 7th plane shift (at will; to Astral Plane, Elemental Planes, or Material Plane only) 5th illusory object; 4th gaseous form, invisibility (×2); Cantrips (5th) produce flame; Constant (5th) detect magic