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Pathfinder Second Edition

Compendium

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Erinys

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Erinyes exact vengeance and bloody justice for a creature’s crimes, torturing and punishing their victims in ironic fashion before allowing them the escape of death. While an Erinys appears as a fallen angel and the first erinyes shared that origin, erinyes now originate in myriad ways, some promoted from lesser devils and others shaped from lemures themselves forged from the souls of torturers and persecutors. The erinyes’ origin is entwined with Eiseth, herself a fallen angel and one of Hell’s most powerful demigods. The first erinyes were all considered to be Eiseth’s metaphorical daughters, but erinyes formed since that time are no longer limited to a single gender.

Attributes

Erinys

Creature 8

LEMediumDevil, Fiend
  • Perception18; greater darkvision, true seeing
  • LanguagesCelestial, Common, Draconic, Infernal; telepathy 100 feet
  • Skills acrobatics 17 crafting 14 deception 19 diplomacy 15 intimidation 19 religion 16 stealth 17
  • Str5Dex5Con5Int 2Wis4Cha5
  • Items breastplate +1 striking composite longbow (60 arrows) longsword 100 feet of erinys-hair rope
  • AC 27 Fort17Ref19Will16 (+1 status to all saves vs. magic)
  • HP 120 Immunitiesfire Weaknessesgood 5 Resistancesphysical 5 (except silver), poison 10
  • Flames of Fury Any weapon an erinys holds gains the effects of a flaming rune while they hold it.
  • Speed25 feet, fly 40 feet
  • Melee flaming longsword 19 (evil, fire, magical, versatile P) Damage1d8+8 slashing
  • Ranged flaming composite longbow 20 (deadly 1d10, evil, fire, magical, range increment 100 feet, reload 0, volley 30 feet) (range 100)Damage2d8+4 piercing rope 19 (magical, range increment 30 feet) (range 30)Damage— — Effect: rope snare
  • Furious Fusillade The erinys hovers in place if they are flying and fires one arrow at any number of creatures in a 30-foot cone. Each attack is rolled separately. This counts as one attack for the purpose of the erinys’s multiple attack penalty.
  • Rope Snare An erinys carries a coil of rope woven of their hair (use the statistics for rope) that animates in their hands. When a creature is hit by the erinys’s rope, a segment of the rope tears loose and wraps itself around the creature, imposing a 10–foot circumstance penalty to Speed. The piece that tears off is 10 feet long for a Medium or smaller creature, and doubles in length for each size larger than Medium. When a creature Escapes the effect (DC 26), the detached segment of rope withers away into useless black sludge.
  • Divine Innate Spells DC 26; 5th dimension door; 4th dimension door (at will), divine wrath, retributive pain; 3rd fear (at will), 2nd illusory object, illusory disguise (at will); Constant (6th) true seeing
  • Rituals DC 26; infernal pact