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Pathfinder Second Edition

Compendium

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Gorilla

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Gorillas can be territorial creatures, particularly if provoked by hunters or the presence of more Dangerous monsters. A Gorilla uses its fangs and powerful arms to bite and pummel trespassers with wild abandon.

Attributes

Gorilla

Creature 3

NLargeAnimal
  • Perception8; low-light vision, scent (imprecise) 30 feet
  • Skills acrobatics 9 athletics 11 stealth 7
  • Str4Dex2Con3Int -4Wis1Cha-2
  • AC 19 Fort12Ref9Will6
  • HP 45
  • Speed30 feet, climb 30 feet
  • Melee fist 11 (agile, reach 10 feet) Damage2d6+4 bludgeoning jaws 11 (reach 5 feet) Damage1d8+4 piercing
  • Frightening Display (auditory, emotion, fear, mental) The gorilla beats its chest in a terrifying display. Creatures within 30 feet must attempt a DC 20 Will save. While a creature is frightened by this ability, it is flat-footed to the gorilla. Critical Success: No effect and temporarily immune for 1 minute. Success: The creature is unaffected. Failure: The creature is frightened 1. Critical Failure: The creature is frightened 2.