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Pathfinder Second Edition

Compendium

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Hellbound Attorney

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The Hellbound Attorney sought the assistance of a phistophilus—one of Hell’s Contract devils—to bolster her legalistic ability on the Material Plane.

Attributes

Hellbound Attorney

Creature 4

LEMediumUncommon, Devil, Fiend, Human, Humanoid
  • Perception11; greater darkvision
  • LanguagesCommon, Infernal
  • Skills acrobatics 10 deception 11 diplomacy 11 (+13 to Make an Impression) intimidation 11 society 12
  • LoreLegal Lore 14
  • Str1Dex2Con0Int 4Wis1Cha3
  • Items elegant cane legal ledgers
  • AC 20 Fort9Ref12Will13
  • HP 60 Weaknessesgood 2 Resistancesfire 4
  • Abrogation of Consequences TriggerThe Hellbound attorney rolls a success or critical failure on a saving throw against a linguistic effect. Effect: The attorney finds a loophole in the wording of the effect, turning the success into a critical success or a critical failure into a normal failure.
  • Opening Statement TriggerThe Hellbound attorney’s turn begins. Effect: The attorney enumerates the alleged crimes of a creature they can see and attempts a Legal Lore check against that creature’s Will DC. On a success, the attorney’s Strikes deal an additional 2d6 (2d6) precision damage (4d6 (4d6) precision damage on a critical success) to the creature until the end of the attorney’s turn.
  • Speed20 feet,
  • Melee elegant cane 12 (agile, finesse, shove) Damage1d4+3 bludgeoning
  • Divine Innate Spells DC 21; 1st burning hands