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Pathfinder Second Edition

Compendium

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Succubus

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Succubi are manifestations of the sin of destructive lust, and they are the most attractive of all demons—as befits their role in seducing mortals to fall to sin. The concept of gender is fluid to a Succubus, as they can adopt countless Humanoid forms of any gender to aid in their goals. Most succubi have a feminine true form (incubi, which usually have a masculine true form, are a different kind of demon), but regardless of gender, a lust demon is supernaturally beautiful or handsome, but with curving horns, bat wings, sharp claws, and a sinuous tail.

When disguised as a mortal Humanoid on the Material Plane, a Succubus whispers into the ears of mortals, urging them to pursue their darkest and most destructive desires and pushing them into depravity, using magic only if persuasion fails. While mortals often fixate on succubi’s application of sexual lust, these demons are can easily exploit lust for power, Knowledge, fame, or any other desire as easily as more carnal appetites. Their ability to infiltrate societies makes them excellent spies, assassins, and political saboteurs as well. Ultimately, the Succubus enjoys all means of upending mortal culture.

Attributes

Succubus

Creature 7

CEMediumDemon, Fiend
  • Perception15; darkvision
  • LanguagesAbyssal, Celestial, Common, Draconic, three additional mortal languages, telepathy 100 feet, tongues
  • Skills acrobatics 14 deception 18 diplomacy 20 intimidation 16 religion 13 society 15 stealth 14
  • Str2Dex3Con4Int 4Wis2Cha7
  • AC 23 Fort15Ref14Will17 (+1 status to all saves vs. magic)
  • HP 100 Weaknessescold iron 5, good 5
  • Rejection Vulnerability As succubi are beings of pure lust, creatures that reject their lust can metaphysically harm them. When a succubus fails a Diplomacy check to Embrace or Request, or when a creature succeeds at its save against a succubus’s mental spell or ability, the succubus takes 2d6 (2d6) mental damage. For one hour after causing mental damage to a succubus in this way, a creature can deal 2d6 (2d6) mental damage to the succubus with a successful Demoralize incorporating its rejection.
  • Seductive Presence 10 feet. Any creature in the aura that could be sexually attracted to a succubus takes a –2 circumstance penalty to checks and DCs to oppose the succubus’s mental spells, Deception, and Diplomacy. A monster’s aura automatically affects everything within a specified emanation around that monster. The monster doesn’t need to spend actions on the aura; rather, the aura’s effects are applied at specific times, such as when a creature ends its turn in the aura or when creatures enter the aura. If an aura does nothing but deal damage, its entry lists only the radius, damage, and saving throw. Such auras deal this damage to a creature when the creature enters the aura and when a creature starts its turn in the aura. A creature can take damage from the aura only once per round. The GM might determine that a monster’s aura doesn’t affect its own allies. For example, a creature might be immune to a monster’ frightful presence if they have been around each other for a long time.
  • Speed25 feet, fly 35 feet
  • Melee claw 16 (agile, evil, finesse, magical) Damage2d8+8 slashing
  • Change Shape (concentrate, divine, polymorph, transmutation) The succubus can take on the appearance of any Small or Medium humanoid. This doesn’t change their Speed or their attack and damage modifiers with their Strikes, but it might change the damage type their Strikes deal (typically to bludgeoning). The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster’s transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn’t gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.
  • Embrace (attack) The succubus attempts to Grapple a creature using their Diplomacy bonus instead of Athletics. If the creature is willing, the succubus grapples it automatically.
  • Passionate Kiss (divine, emotion, enchantment, mental) Frequency: Once per round. Effect: The succubus engages a creature they have grabbed in an embrace or other act of passion to drain its vital essence. The kiss makes the creature drained 1 or increases its drained condition by 1, to a maximum of 4. The creature takes 3d6 (3d6) negative damage and the succubus regains Hit Points equal to the damage dealt. The target must succeed at a DC 26 Will save or be affected by a suggestion to submit to more actions of passion rather than trying to Escape.
  • Profane Gift (divine, enchantment, mental) Frequency: once per day. Effect: The succubus on can give a willing humanoid a profane gift. That creature gains a +1 status bonus to attack rolls, skill checks, and saving throws. As long as the gift persists, the succubus can communicate telepathically with the target at any distance, see through the creature’s senses, and target the creature with suggestion through the telepathic link. In addition, the creature uses an outcome one degree of success worse than it rolls on saving throws against the lust demon’s suggestions. A humanoid can’t have more than one profane gift at a time, and a succubus can’t grant more than one profane gift at a time. Removing the gift requires an atone ritual. The succubus can remove the gift as a free action to give the recipient a permanent stupefied 3 condition. A 4th-level restoration spell is required to reduce this stupefied condition by 1. A summoned succubus can’t grant a profane gift.
  • Divine Innate Spells DC 26; 6th dominate; 5th dimension door; 4th dimension door (at will), suggestion (at will); 3rd mind reading (at will); 2nd detect alignment (at will); 1st charm (at will) Constant (5th) tongues
  • Divine Rituals DC 26; Abyssal pact