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Pathfinder Second Edition

Compendium

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Vampire Bat Swarm

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Although the typical Vampire bat has a wingspan of 7 inches and doesn’t pose a significant threat to larger prey alone (and indeed, these blood-drinkers can feed without their sleeping victims ever noticing), some unusually aggressive species of these bats hunt in Deadly swarms. A churning cloud of Vampire bats is much more Dangerous than the sum of its individual parts and is capable of inflicting an overwhelming number of bleeding wounds in a frighteningly short span of time.

Attributes

Vampire Bat Swarm

Creature 1

NLargeAnimal, Swarm
  • Perception10; echolocation (precise) 20 feet, low-light vision
  • Skills acrobatics 7 athletics 4 (+7 to Climb) stealth 7
  • Str1Dex4Con1Int -4Wis3Cha-3
  • AC 15 Fort6Ref9Will6
  • HP 11 Immunitiesprecision, swarm mind Weaknessesarea damage 3, splash damage 3 Resistancesbludgeoning 6, piercing 6, slashing 3
  • Echolocation A bat swarm can use its hearing as a precise sense at the listed range.
  • Speed5 feet, fly 30 feet
  • Blood Feast Each enemy in the bat swarm’s space takes 1d4 (1d4) piercing damage (DC 16 basic Reflex save). Creatures that fail this save also take 1 persistent bleed damage.