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Pathfinder Second Edition

Compendium

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Wyvern

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A Wyvern is a venomous drake with a well-earned reputation for impatience and aggression. As much as 15 feet long and weighing up to 1,000 pounds, a wyvern’s resilient body allows it to crash talons-first into large prey without serious risk to itself. A Wyvern uses its momentum to stun its target before injecting it with searing venom or carrying it over the side of a nearby cliff. Because a Wyvern lacks the strength to haul its prey all the way to its nest intact, it is far more likely to lift and drop its victim over a gully or canyon and let gravity do its work before it descends to pick apart the carcass.

Conversation is of little interest to a Wyvern, as the creature typically speaks only to taunt its prey, issue territorial claims, or demand tribute. Even so, many wyverns enjoy grim humor and tales of violent acts, particularly if those acts were committed by the storyteller. A Wyvern properly appeased with meat, entertainment, and treasure sometimes agrees to provide assistance ranging from giving directions to serving as a mount for a powerful Humanoid. However, these arrangements rarely last more than a few weeks before the wyvern’s pride, malice, or insolence inspires it to flee or even betray its allies. Only the truly cruel can cow a Wyvern into servitude for an extended period, as most wyverns are so self-interested that they go out of their way to avoid helping others.

Attributes

Wyvern

Creature 6

NELargeDragon
  • Perception13; darkvision, scent (imprecise) 30 feet
  • LanguagesDraconic
  • Skills acrobatics 14 athletics 15 stealth 12
  • Str5Dex2Con4Int -2Wis3Cha0
  • AC 24 Fort16Ref12Will13
  • HP 95 Immunitiesparalyzed, unconscious
  • Savage TriggerA creature grabbed by the wyvern critically fails a skill check to Escape. Effect: The wyvern makes a stinger Strike againt the triggering creature.
  • Attack of Opportunity TriggerA creature within the monster’s reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using. Effect: The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn’t count toward the monster’s multiple attack penalty, and its multiple attack penalty doesn’t apply to this Strike.
  • Speed20 feet, fly 60 feet
  • Melee fangs 17 Damage2d12+5 piercing claw 17 Damage2d8+5 slashing plus Grabstinger 15 (agile, reach 10 feet) Damage2d6+5 piercing plus wyvern venom
  • Powerful Dive (move) The wyvern Flies up to its fly Speed and must both move forward at least 20 feet and descend at least 10 feet. If it ends the movement within melee reach of at least one enemy its size or smaller, it can make a claw Strike against that enemy. If the claw hits, as a free action the wyvern can either automatically Grab the target or knock it prone.
  • Punishing Momentum Requirements: The wyvern grabbed a creature this turn using Powerful Dive. Effect: The wyvern can Fly at half Speed while holding the creature in its claws, carrying that creature along with it and dropping it at the end of its movement. Alternatively, the wyvern can Strike the creature with its stinger with a +2 circumstance bonus.
  • Wyvern Venom (poison) Saving Throw: Fortitude DC 22; Maximum Duration: 6 rounds; Stage 1: 5d6 (5d6) poison damage (1 round); Stage 2: 6d6 (6d6) poison damage (1 round); Stage 3: 8d6 (8d6) poison damage (1 round).