Pathfinder Second Edition
Compendium
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Paralyze
Paralyze [two-actions] (Spell 3)
Concentrate, Incapacitation, Manipulate, Mental
Traditions Arcane, Occult
Range 30 feet; Targets 1 creature
Defense Will; Duration varies
You block the target’s motor impulses before they can leave its mind, freezing target in place. The target must attempt a Will save.
Critical Success The target is unaffected.
Success The target is stunned 1.
Failure The target is paralyzed for 1 round.
Critical Failure The target is paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.
Heightened (7th) You can target up to 10 creatures.