Pathfinder Second Edition
Compendium
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Activities in Encounters
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Activities that take longer than a turn can’t normally be performed during an encounter. Spells with a casting time of 1 minute or more are a Common example, as are several skill Actions. When you commit to an activity during your turn in an encounter, you commit to spending all of the Actions it requires. If the activity gets interrupted partway through, you lose all of the Actions you would have spent on that activity. Activities are described on page 414.