Pathfinder Second Edition
Compendium
Type to search for a spell, item, class — anything!
Searches must be at least 2 characters.
*
Advertisement
Daze (Legacy)
Ready to play? Build unlimited Pathfinder 2e characters
Create Now
Daze (Cantrip 1)
Cantrip, Enchantment, Mental, Nonlethal
Traditions Arcane, Divine, Occult
Cast [two-actions] Somatic, Verbal
Range 60 feet; Targets 1 creature
Saving Throw Will; Duration 1 round
You cloud the target's mind and daze it with a Mental jolt. The jolt deals Mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also stunned 1.
Heightened (+2) The damage increases by 1d6.
Attributes
cast
somatic, verbal
cast_actions
Two-action
category
spell
damage_type
mental
description
You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also stunned 1.
duration
1 round
heightened
Heightened (+2) The damage increases by 1d6.
level
1
magic_traditions
arcane, divine, occult
range
60 feet
save_critical_failure
The creature is stunned 1.
save_type
will
saving_throw
BASIC
school
enchantment
subcategory
cantrip
target
1 creature
traits
cantrip, mental, nonlethal