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Pathfinder Second Edition

Compendium

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Viper

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Each member of this Family of venomous snakes has long, hinged fangs that inject potent venom in their prey. Different vipers inject different types of venom, which might result in paralysis, extreme pain and swelling, blood clotting, or even the sudden stopping of the victim’s heart.

Attributes

acrobatics
5
alignment
N
armor_class
15
athletics
1
athletics_notes
+4 to Climb
charisma_modifier
-2
constitution_modifier
0
description
Each member of this family of venomous snakes has long, hinged fangs that inject potent venom in their prey. Different vipers inject different types of venom, which might result in paralysis, extreme pain and swelling, blood clotting, or even the sudden stopping of the victim’s heart. Snakes come in an array of forms, from jungle-dwelling constrictors that wrap around their prey to venomous vipers with deadly bites. Regardless, all snakes consume their prey whole by unhinging their jaws and using powerful muscles to move the food down their throats and into their stomachs. Snake Resources Snakeskin’s distinctive pattern and wide variety of applications makes it a sought-after resource, and the hides of extra-large snakes such as giant anacondas can fetch a fine price in the right market. Such oversized snake hides can be used to craft clothing of snakeskin leather, including boots and gloves, as well as other items such as scabbards, backpacks, and even tents or makeshift boats. A snake’s hide can be cleanly removed with a successful Crafting check or appropriate Lore check. Snakes in Mythology Snakes appear frequently and prominently in the myths and legends of many cultures throughout the Inner Sea region. In Ancient Osirion, snakes were revered and associated both with the evil serpent god Apep and the good goddess Wadjet, the Green Empress. Perhaps the best-known example of snakes in Golarion’s legends are the serpentfolk— serpentine humanoids who ruled vast swaths of the world in prehistoric times and worshipped a foul snake deity called Ydersius.
dexterity_modifier
4
hit_points_max
8
intelligence_modifier
-4
level
-1
npc_type
Creature
perception
5
saving_throws_fortitude
2
saving_throws_reflex
7
saving_throws_will
5
senses
low-light vision, scent (imprecise) 30 feet
size
Tiny
speed
20
speed_notes
climb 20 feet, swim 20 feet
stealth
5
strength_modifier
-3
survival
3
traits
Animal
wisdom_modifier
1
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