Pathfinder Second Edition
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Weretiger
Source:
Pathfinder Second Edition
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These ferocious werecreatures stalk prey with the cunning and skill of a true apex predator. Weretigers typically view all life as a potential meal. Powerful nocturnal hunters with excellent senses that help them ambush prey, weretigers are adaptable to an extreme range of environments. However, weretigers living in densely populated Cities (potentially as courtesans, assassins, or guild leaders) often struggle to suppress their killer instincts, becoming overwhelmed by the urge to hunt. They prefer to wear loose-fitting clothing and rely on their claws and jaws in a fight.
Attributes
acrobatics
11
alignment
NE
armor_class
21
athletics
12
charisma_modifier
-1
constitution_modifier
3
deception
7
description
Werecreature
Werecreatures transform into animals and animal-humanoid hybrids under the light of the full moon. The doomed fate of these shapechanging creatures derives from an ancient primal curse that they can, in turn, transmit through their own bites. The stat blocks in this section reflect werecreatures in their hybrid forms.
Lycanthropy
Many scholars refer to the curse of the werecreature as “lycanthropy,” but technically this is correct only when speaking of werewolves. Nevertheless, the word has gained traction in certain circles, and as a result it’s not uncommon to hear the whispers of locals who fear lycanthropes even when a ravenous weretiger is the real threat. Naturally, the werecreatures themselves don’t take this ignorance lightly, and tend to see being equated with a werewolf as a great insult. Unless, of course, the werecreature is a werewolf!
Weretiger
These ferocious werecreatures stalk prey with the cunning and skill of a true apex predator. Weretigers typically view all life as a potential meal. Powerful nocturnal hunters with excellent senses that help them ambush prey, weretigers are adaptable to an extreme range of environments. However, weretigers living in densely populated cities (potentially as courtesans, assassins, or guild leaders) often struggle to suppress their killer instincts, becoming overwhelmed by the urge to hunt. They prefer to wear loose- fitting clothing and rely on their claws and jaws in a fight.
dexterity_modifier
3
hit_points_max
75
intelligence_modifier
0
languages
Common, tiger empathy
level
4
npc_type
Creature
perception
11
saving_throws_fortitude
11
saving_throws_reflex
13
saving_throws_will
9
senses
low-light vision, scent (imprecise) 30 feet
size
Large
society
10
speed
25
stealth
11
strength_modifier
4
traits
Beast, Human, Humanoid, Werecreature
weaknesses
silver 5
wisdom_modifier
3
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