Starfinder
Compendium
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Table of Contents
- Chapter 1 - Overview
- Chapter 2 - Character Creation
- Chapter 3 - Races
- Chapter 4 - Classes
- Chapter 5 - Skills
- Chapter 6 - Feats
- Chapter 7 - Equipment
- Chapter 8 - Tactical Rules
- Chapter 9 - Starships
- Chapter 10 - Magic and Spells
- Chapter 11 - Game Mastering
- Chapter 12 - Setting
- Credits
- Open Gaming License Version 1.0a
Free Basic Rules
Welcome to Starfinder
Whether your tools are laser rifles, powered armor, esoteric magic, or simply your powers of persuasion, the Starfinder Roleplaying Game is a game of heroes who change the face of the galaxy, one adventure at a time. Enjoy a peek behind the intergalatic curtain with the Starfinder Free Basic Rules, where you will find the very basics of play, and just enough options to build a handful of low-level characters. For hundreds of more pages, rules, characters, options, artwork, and more, upgrade to the complete Starfinder Core Rulebook!
Chapter 1 - Overview
Welcome to StarfinderExample of Play
Chapter 2 - Character Creation
Character Creation StepsAbility Scores
Chapter 2 Tables
Health and Resolve
Alignment
Leveling Up
Character Themes
Bounty Hunter
Mercenary
Outlaw
Priest
Xenoseeker
Chapter 3 - Races
Reading the Race EntriesAndroid
Human
Lashunta
Vesk
Chapter 4 - Classes
Class DescriptionsMystic
Connections
Example Mystic Characters
Operative
Operative Specializations
Operative Exploits
Example Operative Characters
Soldier
Example Soldier Characters
Technomancer
Magic Hacks
Example Technomancer Characters
Archetypes
Chapter 5 - Skills
SkillsTable 5-1 Skill Summary
Acrobatics
Athletics
Bluff
Computers
Culture
Diplomacy
Disguise
Engineering
Intimidate
Life Science
Medicine
Mysticism
Perception
Physical Science
Piloting
Profession
Sense Motive
Sleight of Hand
Stealth
Survival
Chapter 6 - Feats
Feats OverviewFeats Index
Chapter 7 - Equipment
Equipment
Weapons
Weapon Special Properties and Materials
Armor
Augmentations
Computers
Technological Items
Other Purchases
Equipment Index
Chapter 8 - Tactical Rules
Tactical Rules
Actions in Combat
Injury and Death
Combat Modifiers
Movement and Position
Senses
Special Abilities
Bonuses and Penalties
Defining Effects
Conditions
Chapter 9 - Starships
Starships are not included in the Starfinder Free Basic Rules
Chapter 10 - Magic and Spells
Magic Rules
Spell Description Format
Mystic Spell List
Technomancer Spell List
Chapter 11 - Game Mastering
Adventures and Campaigns
Running the Game
Environment
Atmospheres
Biomes
Weather
Environmental Rules
Settlements
Breaking Objects
Afflictions
Diseases
Poisons
Sample Afflictions
How to Read Stat Blocks