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Burn Bryte

Compendium

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Double Life

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You live under a fake identify you create. You could be hiding from someone dangerous, executing an undercover mission, or have any reason you can think of for wanting to pretend to be a different person. This Story Path is for a person who wants to roleplay a character working under an assumed identity.

1st Event: The New You

Completion: You have a reason to go undercover and create a new person to become. What does this person look like? What is their background and personality? You complete this event when you have a complete story for this cover identity.

Reward: Increase the die size of one of your Social skills by 1.

2nd Event: Fake ID

Completion: You complete this event after you gain some forged or official documentation or digital or magic identification for your cover identity. These credentials could be a work ID, an official license of some sort, or anything else that helps your cover identity seem real.

Reward: Increase the die size of one of your Mental skills by 1.

3rd Event: Fool Someone You Know

Completion: You complete this event after you interact as your cover identity with someone who has met the real you. The circumstances of this meeting with the person are such that if you reveal your actual self, it could put you, them, or someone else in danger. You may not fool them, but it’s a good idea to try.

Reward: Increase the die size of one of your Social skills by 1.

4th Event: Your Alter Ego’s Purpose

Completion: Did you finish the mission that required it? Did you get away from whoever was chasing you? Was your cover blown and were you exposed to the public? You complete this event once you no longer need (or can no longer use) your cover identity.

Reward: Select one special ability from your species.

5th Event: Who Do You Become?

Completion: Now that you no longer need your cover identity, will you become your alter ego again, or are you content to let them die? If your cover was exposed to the public, you don’t have many options, but if you maintained your secret, the choice is yours.

Reward if you maintain your cover identity: Gain the Cover Identity special ability. You are so adept at being another person that whenever you make a Social skill roll while acting as your cover identity to influence someone who does not know the real you, you gain a free advantage that can be used only for that skill roll and disappears after the skill roll is made if it is not used. You can gain the Cover Identity special ability multiple times. Each time you do it applies to a new identity.

Reward if you do not maintain your cover: Select one special ability from your species.

Attributes

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